Updated cloud render service and VFX on demand services

2016 was a transformational year for RenderKraft, both with the release of  the new Maya plug-in and our new exciting collaboration  with Filmgate Films – This now enables us to integrate into their VFX workflow and offer our clients high end compositing as an additional service:

* Brand new RenderKraft plug-in for Maya with encrypted SFTP file sync and job submit.
* On-demand VFX services offering Compositing of rendered images as well as Matchmoving/3D/2D Tracking, Mattepainting and CG/rendering.

Render Farm
RenderKraft (former RenderNet) has, since the start of 2009, proven to be a solid and price competitive cloud render service. For 2017 we have simplified the render process and pricing model combined with increased security. As usual, you get the whole farm when booked (no battling with other users) and we invoice at end of each month. A summary of updates:

* Maya plug-in allowing full 24/7 automated hazzle free submit of V-ray jobs.
* Irradiance Map prepass on farm, both still images and animations.
* Flat EUR 17/h (EUR 400/day) price model, no complicated pre paid packages or mass discounts.
* SFTP is now standard for file transfers.



VFX Services
Our goal has always been to offer a wider range of services rather than just pure rendering, thus in 2016 we partnered up with the talented VFX artists at Filmgate Films allowing us to offer a lot of additional services:

* Compositing; on-demand final compositing of rendered images, rotoscoping, keying, paint and cleanup in Nuke.
* Matchmoving; camera and object tracking in PFTrack.
* Matte Painting; artworks in Photoshop.
* CG; full 3D pipeline including previz, concepts, modeling, rigging, animation, texturing, shading, lighting and rendering (V-ray,Arnold,RedShift) in Maya.
* Co-production/commercials; funding, planning and producing film.
* Green screen studio; our friends at Stiller Studios provide a fully equipped green screen studio with Motion Control and Motion Capture at its best.
* Online; DIT/edit/conform/grading/online.
* Consulting; In Gothenburg and Stockholm area we offer Nuke Compositing on location, including hardware and software/licenses.

Of course vi sign NDA when needed and all file transfers are encrypted with no intermediate storage in the cloud.



Again, we wish you a prosperous 2017 and hope to be able to help you produce top notch visual effects!

Lassemaja VFX Pipeline Programming

Lassemajas Detective Bureau is a Swedish children book about two kids solving crimes in the fictive town of Valleby. Three films were shot at Stiller Studios Lidingö during 2011-2012, 100% Motion Control:ed and in a greenscreen studio. Madcrew 3D created the Valleby world using SolidAngle Arnold for Maya and post production took place at Storm Studios and Svensk Filmindustri’s premises by supervision from Fredrik Pihl and Torbjörn Olsson. HDR AB/Henrik Norin developed the automated Motion Control shoot pipeline together with Olle Westbergh and Tomas Tjernberg at Stiller Studios.

HDR/Henrik Norin also programmed the post production pipeline for Svensk Filmindustri incorporating a whole new camera based shot workflow invented by Fredrik Pihl. This setup combined with scrumming boosted the shot completion rate many times over, it also allowed for seamless import of new edits in the middle of production with minimum downtime.

A technical overview covering the whole Lassemaja production from previz to delivery:

Other links:
SF – Skuggor över Valleby

Pipeline development @ Stiller Studios

During 2011 and 2012, our main focus has been on implementing a complete digital recording pipeline for Stiller Studios at Lindingö, Sweden. With a feature film draft as input, the green screen studio shooting is made almost 100% automatic and at the end of the day the pre-composited offline media is ready to be delivered together with 5k raw source media.

Python has been the the main choice for writing the pipeline, Maya® plug-ins and other glue scripts which together are responsible for farming about 10+ computers and 15 apps in near real time.


RenderNet announcement

rendernet_v2_thumbOur online renderfarm RenderNet has now grown to a fully managed/automated service, still offering the personal support from workflow setup down to the final render process.

We are also celebrating 2 year anniversary by introducing 16 new render nodes, based on our own overclocked workstation “TheodenII” each equivalent to a 12(24)-core Xeon system. This makes our farm exceed 1000 cores of raw render power! If that were not enough, our prices has been cut by 33%. We are looking forward to a new existing render year!


New HDR website released

We felt the old website was very dull so we decided to make a new one based on a blog engine (WordPress). Our intention is to report what HDR is doing at the moment and where we possibly are heading next.

Many thanks goes to Max Persson at Gravitropic for the tips and help on finding this theme!