Information about our IT support services and hardware products has now been added to our homepage. Needing help finding the most optimized setup for your visual effects productions? We provide all the tools you need such as custom hardware, tailor made software and scripts, render farms, storage, network planning and backup.
More information about our IT support services here…
Have a look at our custom built workstations, render nodes and file servers here..
The RenderNet homepage has now been improved and we are proud to present our updated subscription service – get dedicated access to a part of our online render farm. We also now offer our rendering hardware to rent within the nordic countries.
Filmgate VFX in Gothenburg has always been working with demanding digital productions that requires optimized hardware. HDR has been given the mission to upgrade existing workstations to the latest Core i7 technology and supply new workstations/render nodes.
Follow us at http://www.twitter.com/rendernet!
|We are today very proud to release our renderfarm manager FX|Cluster and our online rendering service RenderNet!
After many years of development, FX|Cluster have now had its final testings on Windows platform including Win7 with the most commonly used renderers on the market. Proceed to the FX|Cluster website!
If FX|Cluster is the backbone of a in-house renderfarm, RenderNet is the saviour when schedule are running tight and one needs more render power The online rendering service currently concists of 40 Dual Quadcore machine, planned to be doubled by Januari 2010. Visit RenderNet online here….
|Check out the stunning animations created by Meindbender! The Maxwell render was performed by FX|Cluster in our RenderNet setup – soon to be available for online clients.
RenderNet is currently in Beta testing with a few big projects in the bag. Check this blog regularly for news updates!
The first steps have been taken to bring up an online render farm service. We believe there is a need for a customer-oriented service assisting content creators in their render phase. The work now focuses on the home page/documentation and we hope to have it up before end of October. By then, it will be possible to render Maxwell, Maya and 3DSMax on initially 40 eight-core machines.