Pipeline development @ Stiller Studios

During 2011 and 2012, our main focus has been on implementing a complete digital recording pipeline for Stiller Studios at Lindingö, Sweden. With a feature film draft as input, the green screen studio shooting is made almost 100% automatic and at the end of the day the pre-composited offline media is ready to be delivered together with 5k raw source media.

Python has been the the main choice for writing the pipeline, Maya® plug-ins and other glue scripts which together are responsible for farming about 10+ computers and 15 apps in near real time.


RenderNet announcement

rendernet_v2_thumbOur online renderfarm RenderNet has now grown to a fully managed/automated service, still offering the personal support from workflow setup down to the final render process.

We are also celebrating 2 year anniversary by introducing 16 new render nodes, based on our own overclocked workstation “TheodenII” each equivalent to a 12(24)-core Xeon system. This makes our farm exceed 1000 cores of raw render power! If that were not enough, our prices has been cut by 33%. We are looking forward to a new existing render year!


Our web page has been updated

Information about our IT support services and hardware products has now been added to our homepage. Needing help finding the most optimized setup for your visual effects productions? We provide all the tools you need such as custom hardware, tailor made software and scripts, render farms, storage, network planning and backup.

More information about our IT support services here

Have a look at our custom built workstations, render nodes and file servers here..

New HDR website released

We felt the old website was very dull so we decided to make a new one based on a blog engine (WordPress). Our intention is to report what HDR is doing at the moment and where we possibly are heading next.

Many thanks goes to Max Persson at Gravitropic for the tips and help on finding this theme!